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  2. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software).

  3. Logic in computer science - Wikipedia

    en.wikipedia.org/wiki/Logic_in_computer_science

    Diagrammatic representation of computer logic gates. Logic in computer science covers the overlap between the field of logic and that of computer science. The topic can essentially be divided into three main areas: Theoretical foundations and analysis; Use of computer technology to aid logicians; Use of concepts from logic for computer applications

  4. List of unsolved problems in computer science - Wikipedia

    en.wikipedia.org/wiki/List_of_unsolved_problems...

    This article is a list of notable unsolved problems in computer science. A problem in computer science is considered unsolved when no solution is known or when experts in the field disagree about proposed solutions.

  5. AP Computer Science A - Wikipedia

    en.wikipedia.org/wiki/AP_Computer_Science_A

    Advanced Placement (AP) Computer Science A (also known as AP CompSci, AP CompSci A, APCSA, AP Computer Science Applications, or AP Java) is an AP Computer Science course and examination offered by the College Board to high school students as an opportunity to earn college credit for a college-level computer science course.

  6. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to ...

  7. Study skills - Wikipedia

    en.wikipedia.org/wiki/Study_skills

    Invented in the 1980s, the Pomodoro Technique segments blocks of time into 30-minute sections. Each 30-minute section (called a Pomodoro) is composed of a 25-minute study or work period and a 5-minute rest period. And it is recommended that every 4 Pomodoro's, should be followed with a 15-30-minute break.

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  9. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    Hence, the 1-minute load average consists of 63% (more precisely: 1 - 1/e) of the load from the last minute and 37% (1/e) of the average load since start up, excluding the last minute. For the 5- and 15-minute load averages, the same 63%/37% ratio is computed over 5 minutes and 15 minutes, respectively.

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