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Lecture Notes in Computer Science is a series of computer science books published by Springer Science+Business Media ... This page was last edited on 12 April ...
This article is a list of notable unsolved problems in computer science. A problem in computer science is considered unsolved when no solution is known or when experts in the field disagree about proposed solutions.
Invented in the 1980s, the Pomodoro Technique segments blocks of time into 30-minute sections. Each 30-minute section (called a Pomodoro) is composed of a 25-minute study or work period and a 5-minute rest period. And it is recommended that every 4 Pomodoro's, should be followed with a 15-30-minute break.
Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software).
In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to ...
Computer science (also called computing science) is the study of the theoretical foundations of information and computation and their implementation and application in computer systems. One well known subject classification system for computer science is the ACM Computing Classification System devised by the Association for Computing Machinery.
Computability theory, also known as recursion theory, is a branch of mathematical logic, computer science, and the theory of computation that originated in the 1930s with the study of computable functions and Turing degrees. The field has since expanded to include the study of generalized computability and definability.
Semantics describes the processes a computer follows when executing a program in that specific language. This can be done by describing the relationship between the input and output of a program, or giving an explanation of how the program will be executed on a certain platform , thereby creating a model of computation .