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  2. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    Some instructions give one or both operands implicitly, such as by being stored on top of the stack or in an implicit register. If some of the operands are given implicitly, fewer operands need be specified in the instruction. When a "destination operand" explicitly specifies the destination, an additional operand must be supplied.

  3. Comparison of instruction set architectures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instruction...

    The number of operands is one of the factors that may give an indication about the performance of the instruction set. A three-operand architecture (2-in, 1-out) will allow A := B + C to be computed in one instruction ADD B, C, A A two-operand architecture (1-in, 1-in-and-out) will allow A := A + B to be computed in one instruction ADD B, A

  4. Out-of-order execution - Wikipedia

    en.wikipedia.org/wiki/Out-of-order_execution

    The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) registers aren't to be written to by any unexecuted earlier instruction (true dependency) and the destination (write) register not be a register used by any unexecuted earlier ...

  5. Orthogonal instruction set - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_instruction_set

    Instructions included an address for the operand. For instance, an ADD address instruction would cause the CPU to retrieve the number in memory found at that address and then add it to the value already in the accumulator. This very simple example ISA has a "one-address format" because each instruction includes the address of the data. [4]

  6. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    Most instructions have one or more opcode fields that specify the basic instruction type (such as arithmetic, logical, jump, etc.), the operation (such as add or compare), and other fields that may give the type of the operand(s), the addressing mode(s), the addressing offset(s) or index, or the operand value itself (such constant operands ...

  7. Bit manipulation - Wikipedia

    en.wikipedia.org/wiki/Bit_manipulation

    If inline assembly language code is used, then an instruction that counts the number of 1's or 0's in the operand might be available; an operand with exactly one '1' bit is a power of 2. However, such an instruction may have greater latency than the bitwise method above.

  8. PDP-11 architecture - Wikipedia

    en.wikipedia.org/wiki/PDP-11_architecture

    A branch instruction is typically preceded by a two-operand CMP (compare) or BIT (bit test) or a one-operand TST (test) instruction. Arithmetic and logic instructions also set the condition codes. In contrast to Intel processors in the x86 architecture , MOV instructions set them too, so a branch instruction could be used to branch depending on ...

  9. Addressing mode - Wikipedia

    en.wikipedia.org/wiki/Addressing_mode

    Addressing modes are an aspect of the instruction set architecture in most central processing unit (CPU) designs. The various addressing modes that are defined in a given instruction set architecture define how the machine language instructions in that architecture identify the operand(s) of each instruction.