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  2. Inverse-square law - Wikipedia

    en.wikipedia.org/wiki/Inverse-square_law

    The divergence of a vector field which is the resultant of radial inverse-square law fields with respect to one or more sources is proportional to the strength of the local sources, and hence zero outside sources. Newton's law of universal gravitation follows an inverse-square law, as do the effects of electric, light, sound, and radiation ...

  3. Luminosity distance - Wikipedia

    en.wikipedia.org/wiki/Luminosity_distance

    Calculating the relation between the apparent and actual luminosity of an object requires taking all of these factors into account. The object's actual luminosity is determined using the inverse-square law and the proportions of the object's apparent distance and luminosity distance.

  4. Free-space path loss - Wikipedia

    en.wikipedia.org/wiki/Free-space_path_loss

    In telecommunications, the free-space path loss (FSPL) (also known as free-space loss, FSL) is the attenuation of radio energy between the feedpoints of two antennas that results from the combination of the receiving antenna's capture area plus the obstacle-free, line-of-sight (LoS) path through free space (usually air). [1]

  5. Luminosity - Wikipedia

    en.wikipedia.org/wiki/Luminosity

    Luminosity is an intrinsic measurable property of a star independent of distance. The concept of magnitude, on the other hand, incorporates distance. The apparent magnitude is a measure of the diminishing flux of light as a result of distance according to the inverse-square law. [17]

  6. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  7. Cosmic distance ladder - Wikipedia

    en.wikipedia.org/wiki/Cosmic_distance_ladder

    Just as with standard candles, given the emitted and received amplitudes, the inverse-square law determines the distance to the source. There are some differences with standard candles, however. Gravitational waves are not emitted isotropically, but measuring the polarisation of the wave provides enough information to determine the angle of ...

  8. Distance modulus - Wikipedia

    en.wikipedia.org/wiki/Distance_modulus

    Distance moduli are most commonly used when expressing the distance to other galaxies in the relatively nearby universe.For example, the Large Magellanic Cloud (LMC) is at a distance modulus of 18.5, [2] the Andromeda Galaxy's distance modulus is 24.4, [3] and the galaxy NGC 4548 in the Virgo Cluster has a DM of 31.0. [4]

  9. Solar constant - Wikipedia

    en.wikipedia.org/wiki/Solar_constant

    The solar "constant" is not a physical constant in the modern CODATA scientific sense; that is, it is not like the Planck constant or the speed of light which are absolutely constant in physics. The solar constant is an average of a varying value. In the past 400 years it has varied less than 0.2 percent. [2]