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The first recorded use of the term “archaeogaming” appeared on June 9, 2013, on Andrew Reinhard's blog, in which he discussed the archaeological underpinnings of World of Warcraft and extrapolated that there is the potential to explore the gameplay and construction of these worlds using an archaeological methodology. [5]
The historical video game belongs to a video game genre in which stories are based upon historical events, environments, or people. Some historical video games are simulators, which attempt an accurate portrayal of a historical event, civilization or biography, to the degree that the available historical research will allow.
In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).
A Geographical Information System (GIS) is used within digital archaeology to document, survey and analyse the spatial data of archaeological sites. The use of a GIS within the study of archaeology involves in-field analysis and collection of archaeological and environmental data, predominantly through aerial photography, spatial cognition, digital maps [1] and satellite imaging. [6]
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Virtual archaeology is a subfield of digital archeology that creates and use virtual models and simulations of archaeological sites, artifacts, and processes. It makes use of 3D modeling , virtual reality (VR) , augmented reality (AR) , and other technologies to recreate or visualize archaeological findings.
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The Integrated Archaeological Database system, or IADB, is an open-source web-based application designed to address the data management requirements throughout the lifespan of archaeological excavation projects, from initial excavation recording, through post-excavation analysis and research to eventual dissemination and archiving.