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Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series).
Articles on elements of the Werewolf: The Apocalypse role-playing game. Pages in category "Werewolf: The Apocalypse" The following 22 pages are in this category, out of 22 total.
In 1993 Steve Jackson Games released Werewolf: the Apocalypse, among other classic World of Darkness lines, as a setting for GURPS. The softcover has 208 pages and ISBN 1-55634-276-4 . [ 3 ]
The player, as Cahal, traverses areas in the American Northwest, and can shapeshift into a wolf, human or werewolf form to perform various tasks, such as exploration, conversation and combat. Werewolf: The Apocalypse – Earthblood was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X on February 4, 2021. The game ...
Valkenburg Foundation is a 1993 role-playing adventure for Werewolf: The Apocalypse published by White Wolf Publishing. Plot summary
Note: Most subscribers have some, but not all, of the puzzles that correspond to the following set of solutions for their local newspaper. CROSSWORDS
Werewolf: Apocalypse, released in February 2004, providing four different scenarios for Werewolf: The Apocalypse game sessions. "The Last Battleground" covered the apocalypse as a great battle, taking place in the spirit realm, where the players would seek for any support before the final battle.
Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.