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  2. VMU - Wikipedia

    en.wikipedia.org/wiki/VMU

    The Visual Memory Unit (VMU), also referred to as the Visual Memory System (ビジュアルメモリ, Bijuaru Memori) (VMS) in Japan and Europe, is the primary memory card produced by Sega for the Dreamcast home video game console.

  3. Read-only memory - Wikipedia

    en.wikipedia.org/wiki/Read-only_memory

    Many game consoles use interchangeable ROM cartridges, allowing for one system to play multiple games. Shown here is the inside of a Pokémon Silver Game Boy cartridge. The ROM is the IC on the right labeled "MX23C1603-12A". Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices.

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  5. Programmable ROM - Wikipedia

    en.wikipedia.org/wiki/Programmable_ROM

    OTP (one time programmable) memory is a special type of non-volatile memory (NVM) that permits data to be written to memory only once. Once the memory has been programmed, it retains its value upon loss of power (i.e., is non-volatile). OTP memory is used in applications where reliable and repeatable reading of data is required.

  6. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1] It is a type of GDDR SDRAM (graphics DDR SDRAM).

  7. Bubble memory - Wikipedia

    en.wikipedia.org/wiki/Bubble_memory

    One application was Konami's Bubble System arcade video game system, introduced in 1984. It featured interchangeable bubble memory cartridges on a 68000-based board. The Bubble System required a "warm-up" time of about 85 seconds (prompted by a timer on the screen when switched on) before the game was loaded, as bubble memory needs to be heated ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Video game accessory - Wikipedia

    en.wikipedia.org/wiki/Video_game_accessory

    A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers , memory , power adapters (AC), and audio/visual cables.