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Sid Meier's Civilization VI is a turn-based strategy 4X video game developed by Firaxis Games and published by 2K. The mobile and Nintendo Switch port was published ...
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Sid Meier's Civilization VI: Gathering Storm [1] is the second expansion pack for the turn-based strategy video game Civilization VI. It was released on February 14, 2019, about a year after the release of the first expansion Rise and Fall. It is available for Microsoft Windows, macOS and Linux. [2]
Sid Meier's Civilization VI: Rise and Fall is the first official expansion pack for the turn-based strategy video game Civilization VI. Released on February 8, 2018, the expansion adds new features, civilizations, and leaders.
Sidney K. Meier (/ ˈ m aɪər / MIRE; born February 24, 1954) is an American businessman and computer programmer.A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff ...
It was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds as Firaxis Software, following their departure from MicroProse, which Meier had co-founded. [ 2 ] [ 3 ] [ 4 ] The company was renamed to Firaxis Games in July 1997 prior to releasing any titles. [ 2 ]
Civilization was designed by Sid Meier and Bruce Shelley following the successes of Silent Service, Sid Meier's Pirates! and Railroad Tycoon. Civilization has sold 1.5 million copies since its release and is considered one of the most influential computer games in history due to its establishment of the 4X genre.
Jacob Solomon, better known as Jake Solomon, is an American game designer.A long-time employee of Maryland-based Firaxis Games who applied due to his interest in the XCOM series of turn-based strategy games, he is best known for his work on the design of XCOM: Enemy Unknown, a reboot of the series, and its sequel, XCOM 2.
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