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  2. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    Self-balancing BSTs can be used to implement any algorithm that requires mutable ordered lists, to achieve optimal worst-case asymptotic performance. For example, if binary tree sort is implemented with a self-balancing BST, we have a very simple-to-describe yet asymptotically optimal O ( n log ⁡ n ) {\displaystyle O(n\log n)} sorting algorithm.

  3. Skew heap - Wikipedia

    en.wikipedia.org/wiki/Skew_heap

    A skew heap (or self-adjusting heap) is a heap data structure implemented as a binary tree. Skew heaps are advantageous because of their ability to merge more quickly than binary heaps. In contrast with binary heaps, there are no structural constraints, so there is no guarantee that the height of the tree is logarithmic. Only two conditions ...

  4. Splay tree - Wikipedia

    en.wikipedia.org/wiki/Splay_tree

    Like self-balancing binary search trees, a splay tree performs basic operations such as insertion, look-up and removal in O(log n) amortized time. For random access patterns drawn from a non-uniform random distribution, their amortized time can be faster than logarithmic, proportional to the entropy of the access pattern.

  5. Self-tuning - Wikipedia

    en.wikipedia.org/wiki/Self-tuning

    Self-tuning metaheuristics have emerged as a significant advancement in the field of optimization algorithms in recent years, since fine tuning can be a very long and difficult process. [3] These algorithms differentiate themselves by their ability to autonomously adjust their parameters in response to the problem at hand, enhancing efficiency ...

  6. Join-based tree algorithms - Wikipedia

    en.wikipedia.org/wiki/Join-based_tree_algorithms

    In 2016, Blelloch et al. formally proposed the join-based algorithms, and formalized the join algorithm for four different balancing schemes: AVL trees, red–black trees, weight-balanced trees and treaps. In the same work they proved that Adams' algorithms on union, intersection and difference are work-optimal on all the four balancing schemes.

  7. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    The greedy algorithm heuristic says to pick whatever is currently the best next step regardless of whether that prevents (or even makes impossible) good steps later. It is a heuristic in the sense that practice indicates it is a good enough solution, while theory indicates that there are better solutions (and even indicates how much better, in ...

  8. Daniel Sleator - Wikipedia

    en.wikipedia.org/wiki/Daniel_Sleator

    Daniel Dominic Kaplan Sleator (born 10 December 1953) is a Professor of Computer Science at Carnegie Mellon University, Pittsburgh, United States.In 1999, he won the ACM Paris Kanellakis Award (jointly with Robert Tarjan) for the splay tree data structure.

  9. Particle swarm optimization - Wikipedia

    en.wikipedia.org/wiki/Particle_swarm_optimization

    The algorithm was simplified and it was observed to be performing optimization. The book by Kennedy and Eberhart [ 5 ] describes many philosophical aspects of PSO and swarm intelligence . An extensive survey of PSO applications is made by Poli .