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  2. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.

  3. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    Because the GPU has access to every draw operation, it can analyze data in these forms quickly, whereas a CPU must poll every pixel or data element much more slowly, as the speed of access between a CPU and its larger pool of random-access memory (or in an even worse case, a hard drive) is slower than GPUs and video cards, which typically ...

  4. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  5. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    GPU Hardware H.264 (AVC) (In H.264, NVENC always has B Frame support, max 4096x4096 resolution, and max 8-bit depth) H.265 (HEVC) AV1; NVENC Generation GPU Code Name NVENC per Chip Chroma Lossless Coding Chroma Lossless Coding Resolution Color Depth B Frames AV1 4:2:0 4:4:4 4:2:0 4:4:4 1st Gen GK110 1 H.265 not supported AV1 not supported GK107 ...

  6. High Bandwidth Memory - Wikipedia

    en.wikipedia.org/wiki/High_Bandwidth_Memory

    High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.It is used in conjunction with high-performance graphics accelerators, network devices, high-performance datacenter AI ASICs, as on-package cache in CPUs [1] and on-package RAM in upcoming CPUs, and FPGAs and in some supercomputers ...

  7. OBS Studio - Wikipedia

    en.wikipedia.org/wiki/OBS_Studio

    OBS Studio (also Open Broadcaster Software or OBS, for short) [8] is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows , macOS , Linux distributions , and BSD .

  8. Memory leak - Wikipedia

    en.wikipedia.org/wiki/Memory_leak

    Memory allocation is dynamic – each process gets as much memory as it requests. Active pages are transferred into main memory for fast access; inactive pages are pushed out to secondary storage to make room, as needed. When a single process starts consuming a large amount of memory, it usually occupies more and more of main memory, pushing ...

  9. IOPS - Wikipedia

    en.wikipedia.org/wiki/IOPS

    Random access compared to sequential access. The most common performance characteristics measured are sequential and random operations. Sequential operations access locations on the storage device in a contiguous manner and are generally associated with large data transfer sizes, e.g. ≥ 128 kB.