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  2. Fallout 2 - Wikipedia

    en.wikipedia.org/wiki/Fallout_2

    An example of dialogue between characters in Fallout 2. Fallout 2 is a role-playing video game. The player begins by selecting one of three pre-made characters, or one with player-customized attributes. The protagonist, known as the Chosen One, has seven primary statistics that the player can set: strength, perception, endurance, charisma ...

  3. Fallout (franchise) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(franchise)

    Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...

  4. Ghoul (Fallout) - Wikipedia

    en.wikipedia.org/wiki/Ghoul_(Fallout)

    The term "ghoul" in the Fallout series refers to human victims who were subject to prolonged exposure to radiation, force evolutionary virus (FEV) and other pollutants when they were caught outside during the Great War, a global conflict driven by the use of nuclear weapons which devastated much of the known world in the Fallout universe and provides the basis for the devastated world setting ...

  5. Tim Cain - Wikipedia

    en.wikipedia.org/wiki/Tim_Cain

    Tim Cain (middle) with the two other co-founders of Troika Games: Jason Anderson (left) and Leonard Boyarsky (right). His next game reunited him with Thomas R. Decker, the original Fallout producer. As project leader and lead designer he produced within 20 months the Dungeons & Dragons game The Temple of Elemental Evil for publisher Atari in ...

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  7. 'Cat eyes' banned: TSA urges passengers to keep weapons ... - AOL

    www.aol.com/cat-eyes-banned-tsa-urges-100759883.html

    "Cat eyes" according to TSA, are weapons designed to look like cats that would fall in a similar category as brass knuckles. 'Cat eyes' banned: TSA urges passengers to keep weapons out of carry ...

  8. Fallout (video game) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(video_game)

    Fallout is a role-playing video game.The player begins by selecting one of three characters, or one with player-customized attributes. [2] The protagonist, known as the Vault Dweller, [b] has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. [6]

  9. Fallout: Brotherhood of Steel - Wikipedia

    en.wikipedia.org/wiki/Fallout:_Brotherhood_of_Steel

    Each character specializes in specific weapons. [4] For example, the Nadia character can dual wield weapons, while the ghoul character Cain specializes in bladed melee weapons. [4] Fallout: Brotherhood of Steel features both a single-player mode and a cooperative mode, in which two players can play through the game together. [2]