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  2. Applied behavior analysis - Wikipedia

    en.wikipedia.org/wiki/Applied_behavior_analysis

    ABA is an applied science devoted to developing procedures which will produce observable changes in behavior. [3] [9] It is to be distinguished from the experimental analysis of behavior, which focuses on basic experimental research, [10] but it uses principles developed by such research, in particular operant conditioning and classical conditioning.

  3. Assessment of basic language and learning skills - Wikipedia

    en.wikipedia.org/wiki/Assessment_of_basic...

    Being able to mimic the sounds and words others make. Also called Echoic in ABA F Requests Also called Manding in ABA G Labelling Naming objects, or their features, functions, or classes. H Intraverbals Responding to only the stimulus of words. Objects/motivators not present. I Spontaneous Vocalizations Using language without being prompted. J

  4. Functional behavior assessment - Wikipedia

    en.wikipedia.org/wiki/Functional_behavior_assessment

    Functional behavior assessment (FBA) is a method developed by applied behavior analysis (ABA) to identify the variables that maintain a problem behavior. Behavior is lawful . Whether it is desirable or undesirable, behavior is controlled by environmental variables.

  5. Clinical behavior analysis - Wikipedia

    en.wikipedia.org/wiki/Clinical_behavior_analysis

    Clinical behavior analysis (CBA; also called clinical behaviour analysis or third-generation behavior therapy) is the clinical application of behavior analysis (ABA). [1] CBA represents a movement in behavior therapy away from methodological behaviorism and back toward radical behaviorism and the use of functional analytic models of verbal behavior—particularly, relational frame theory (RFT).

  6. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games. [1]

  7. Cache performance measurement and metric - Wikipedia

    en.wikipedia.org/wiki/Cache_performance...

    The execution time is the time for a cache access, and the memory stall cycles include the time to service a cache miss and access lower levels of memory. If the access latency, miss rate and miss penalty are known, the average memory access time can be calculated with: = +

  8. Group delay and phase delay - Wikipedia

    en.wikipedia.org/wiki/Group_delay_and_phase_delay

    The group delay and phase delay properties of a linear time-invariant (LTI) system are functions of frequency, giving the time from when a frequency component of a time varying physical quantity—for example a voltage signal—appears at the LTI system input, to the time when a copy of that same frequency component—perhaps of a different physical phenomenon—appears at the LTI system output.

  9. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    The speed of light imposes a minimum propagation time on all electromagnetic signals. It is not possible to reduce the latency below = / where s is the distance and c m is the speed of light in the medium (roughly 200,000 km/s for most fiber or electrical media, depending on their velocity factor).