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  2. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Non-static member functions (instance methods) have an implicit parameter (the this pointer) which is the pointer to the object it is operating on, so the type of the object must be included as part of the type of the function pointer. The method is then used on an object of that class by using one of the "pointer-to-member" operators: .* or ...

  3. auto_ptr - Wikipedia

    en.wikipedia.org/wiki/Auto_ptr

    Notice that the object pointed by an auto_ptr is destroyed using operator delete; this means that you should only use auto_ptr for pointers obtained with operator new. This excludes pointers returned by malloc/calloc/realloc , and pointers to arrays (because arrays are allocated by operator new[] and must be deallocated by operator delete[] ).

  4. Pointer analysis - Wikipedia

    en.wikipedia.org/wiki/Pointer_analysis

    Type sensitivity is a variant of object sensitivity where the allocation site of the receiver object is replaced by the class/type containing the method containing the allocation site of the receiver object. [13] This results in strictly fewer contexts than would be used in an object-sensitive analysis, which generally means better performance.

  5. Void type - Wikipedia

    en.wikipedia.org/wiki/Void_type

    C and C++ also support the pointer to void type (specified as void *), but this is an unrelated notion. Variables of this type are pointers to data of an unspecified type, so in this context (but not the others) void * acts roughly like a universal or top type .

  6. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    In object-oriented programming, when a derived class inherits from a base class, an object of the derived class may be referred to via a pointer or reference of the base class type instead of the derived class type. If there are base class methods overridden by the derived class, the method actually called by such a reference or pointer can be ...

  7. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    A null pointer has a value reserved for indicating that the pointer does not refer to a valid object. Null pointers are routinely used to represent conditions such as the end of a list of unknown length or the failure to perform some action; this use of null pointers can be compared to nullable types and to the Nothing value in an option type.

  8. Smart pointer - Wikipedia

    en.wikipedia.org/wiki/Smart_pointer

    Smart pointers can facilitate intentional programming by expressing, in the type, how the memory of the referent of the pointer will be managed. For example, if a C++ function returns a pointer, there is no way to know whether the caller should delete the memory of the referent when the caller is finished with the information.

  9. Indirection - Wikipedia

    en.wikipedia.org/wiki/Indirection

    In computer programming, an indirection (also called a reference) is a way of referring to something using a name, reference, or container instead of the value itself. The most common form of indirection is the act of manipulating a value through its memory address. For example, accessing a variable through the use of a pointer.