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  2. M/D/1 queue - Wikipedia

    en.wikipedia.org/wiki/M/D/1_queue

    where τ is the mean service time; σ 2 is the variance of service time; and ρ=λτ < 1, λ being the arrival rate of the customers. For M/M/1 queue, the service times are exponentially distributed, then σ 2 = τ 2 and the mean waiting time in the queue denoted by W M is given by the following equation: [5]

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    Busy-waiting itself can be made much less wasteful by using a delay function (e.g., sleep()) found in most operating systems. This puts a thread to sleep for a specified time, during which the thread will waste no CPU time. If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time.

  4. ServiceNow - Wikipedia

    en.wikipedia.org/wiki/ServiceNow

    ServiceNow, Inc. is an American software company based in Santa Clara, California, that develops a cloud computing platform to help companies manage digital workflows for enterprise operations. Founded in 2003 by Fred Luddy , ServiceNow is listed on the New York Stock Exchange and is a constituent of the Russell 1000 Index and S&P 500 Index . [ 2 ]

  5. Processing delay - Wikipedia

    en.wikipedia.org/wiki/Processing_delay

    In a network based on packet switching, processing delay is the time it takes routers to process the packet header. Processing delay is a key component in network delay . During processing of a packet, routers may check for bit-level errors in the packet that occurred during transmission as well as determining where the packet's next ...

  6. M/M/1 queue - Wikipedia

    en.wikipedia.org/wiki/M/M/1_queue

    Service times have an exponential distribution with rate parameter μ in the M/M/1 queue, where 1/μ is the mean service time. All arrival times and services times are (usually) assumed to be independent of one another. [2] A single server serves customers one at a time from the front of the queue, according to a first-come, first-served ...

  7. End-to-end delay - Wikipedia

    en.wikipedia.org/wiki/End-to-end_delay

    End-to-end delay or one-way delay (OWD) refers to the time taken for a packet to be transmitted across a network from source to destination. It is a common term in IP network monitoring , and differs from round-trip time (RTT) in that only path in the one direction from source to destination is measured.

  8. Packet delay variation - Wikipedia

    en.wikipedia.org/wiki/Packet_delay_variation

    Instantaneous packet delay variation is the difference between successive packets—here RFC 3393 does specify the selection criteria—and this is usually what is loosely termed "jitter", although jitter is also sometimes the term used for the variance of the packet delay. As an example, say packets are transmitted every 20 ms.

  9. Transmission delay - Wikipedia

    en.wikipedia.org/wiki/Transmission_delay

    In other words, this is the delay caused by the data-rate of the link. Transmission delay is a function of the packet's length and has nothing to do with the distance between the two nodes. This delay is proportional to the packet's length in bits. It is given by the following formula: = / seconds. where: