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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Modifications to the game are possible because the community reverse-engineers Minecraft 's source code, which is written in Java, to make these modifications. [4] While not officially supported by Mojang, Minecraft mods are allowed to be created and shared online, and the game's development team has an informal relationship with many modders.

  3. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  4. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Minecraft is a sandbox video game that uses voxels to store terrain data, [17] but does not use voxel rendering techniques. Instead it uses polygon rendering to display each voxel as a cubic "block". [18] Moonglow Bay is a fishing role-playing video game, released in 2021 and developed by Bunnyhug, using voxel art style.

  5. Block Elements - Wikipedia

    en.wikipedia.org/wiki/Block_Elements

    Block Elements is a Unicode block containing square block symbols of various fill and shading. Used along with block elements are box-drawing characters , shade characters, and terminal graphic characters.

  6. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements . A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language .

  7. Unicode block - Wikipedia

    en.wikipedia.org/wiki/Unicode_block

    This division is completely independent of code blocks: the code points with a given General Category generally span many blocks, and do not have to be consecutive, not even within each block. [4] Each code point also has a script property, specifying which writing system it is intended for, or whether it is intended for multiple writing ...

  8. Tessellation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Tessellation_(computer...

    In computer graphics, tessellation is the dividing of datasets of polygons (sometimes called vertex sets) presenting objects in a scene into suitable structures for rendering. Especially for real-time rendering, data is tessellated into triangles, for example in OpenGL 4.0 and Direct3D 11. [1] [2]

  9. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The product is called a 3D model, while someone who works with 3D models may be referred to as a 3D artist or a 3D modeler. A 3D model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D models may be created automatically or manually.