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  2. Interceptor pattern - Wikipedia

    en.wikipedia.org/wiki/Interceptor_pattern

    In the field of software development, an interceptor pattern is a software design pattern that is used when software systems or frameworks want to offer a way to change, or augment, their usual processing cycle. For example, a (simplified) typical processing sequence for a web-server is to receive a URI from the browser, map it to a file on ...

  3. Timeout (computing) - Wikipedia

    en.wikipedia.org/wiki/Timeout_(computing)

    Network timeout preventing a Web browser from loading a page. In telecommunications and related engineering (including computer networking and programming), the term timeout or time-out has several meanings, including: A network parameter related to an enforced event designed to occur at the conclusion of a predetermined elapsed time.

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  5. Logging (computing) - Wikipedia

    en.wikipedia.org/wiki/Logging_(computing)

    In computing, logging is the act of keeping a log of events that occur in a computer system, such as problems, errors or just information on current operations. These events may occur in the operating system or in other software. A message or log entry is recorded for each such event.

  6. Security event management - Wikipedia

    en.wikipedia.org/wiki/Security_event_management

    Although centralised logging has existed for long time, SEMs are a relatively new idea, pioneered in 1999 by a small company called E-Security, [8] and are still evolving rapidly. The key feature of a Security Event Management tool is the ability to analyse the collected logs to highlight events or behaviors of interest, for example an ...

  7. Proxy pattern - Wikipedia

    en.wikipedia.org/wiki/Proxy_pattern

    In computer programming, the proxy pattern is a software design pattern.A proxy, in its most general form, is a class functioning as an interface to something else.The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Anti-pattern - Wikipedia

    en.wikipedia.org/wiki/Anti-pattern

    According to the authors of Design Patterns, there are two key elements to an anti-pattern that distinguish it from a bad habit, bad practice, or bad idea: . The anti-pattern is a commonly-used process, structure or pattern of action that, despite initially appearing to be an appropriate and effective response to a problem, has more bad consequences than good ones.