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All Game Boy titles have an original plot. Each game in the Game Boy series, excluding Mega Man V, features four bosses from its corresponding NES version and four bosses from the succeeding NES game in the series. I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4.
Mega Man Legacy Collection is a series of video game compilations based on Capcom's Mega Man franchise. [1] Each compilation features several playable video games from one of the Mega Man sub-series and adds new gameplay features and bonus content such as concept artwork.
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The game, originally announced as Mega Man Mania, was to feature color versions of the five original Game Boy Mega Man games, as well as a history section and artwork gallery. [5] The game had its release date pushed back several times, with the delay rumored to be caused by Capcom lacking the games' original source code. [6]
The game's direct predecessor, Mega Man X7, was the first entry in the Mega Man X series to feature full 3D graphics, as well as 3D gameplay. However, as stated by Capcom producer and original Mega Man illustrator Keiji Inafune , the development team chose not to pursue 3D gameplay for Mega Man X8 simply because of its graphical style. [ 16 ]
In later games, there are multiple armor types available that can either be mixed and matched, or completed for additional armor set bonuses. [67] Mega Man X3 is the first game in the series which allows the player to play as X's ally Zero, although his playability is more limited compared to later games in the series. [69]
Analyzing clues, MegaMan and Lan engage and defeat the second Life Virus and use Zero's observation powers to eventually bring the Professor to justice. There is dialogue at the end of the game between ShadowMan.EXE and his operator Mr. Dark, leading the plot into the next chronological installment, Mega Man Battle Network 2. [9]