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Metamemory or Socratic awareness, a type of metacognition, is both the introspective knowledge of one's own memory capabilities (and strategies that can aid memory) and the processes involved in memory self-monitoring. [1] This self-awareness of memory has important implications for how people learn and use memories.
Metacognition can take many forms, such as reflecting on one's ways of thinking, and knowing when and how oneself and others use particular strategies for problem-solving. [1] [2] There are generally two components of metacognition: (1) cognitive conceptions and (2) cognitive regulation system.
Self-regulation is an important construct in student success within an environment that allows learner choice, such as online courses. Within the remained time of explanation, there will be different types of self-regulations such as the focus is the differences between first- and second-generation college students' ability to self-regulate their online learning.
metacognitive scaffolding: prompts students to think about what they are learning throughout the process and assists students reflecting on what they have learnt (self-assessment). This is the most common research area and is thought to not only promote higher-order thinking but also students' ability to plan ahead.
Without this level, no learning can occur. Receiving is about the student's memory and recognition as well. Responding: The student actively participates in the learning process. Not only attends to a stimulus, but the student also reacts in some way. Valuing: The student attaches a value to an object, phenomenon, or piece of information.
This is a student-centered ITS does this by recording the progress in a student's learning and the student program changes based on the student's effort. ZOSMAT can be used for either individual learning or in a real classroom environment alongside the guidance of a human tutor.
When teachers teach metacognitive skills, it promotes student self-monitoring and self-regulation that can lead to intellectual growth, increase academic achievement, and support transfer of skills so that students are able to use any strategy at any time and for any purpose. [36]
A graphic organizer, also known as a knowledge map, concept map, story map, cognitive organizer, advance organizer, or concept diagram, is a pedagogical tool that uses visual symbols to express knowledge and concepts through relationships between them. [1]