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The dispel check compares your roll (1-20) + a bonus equal to your caster level (max 10 for dispel, max 20 for greater) against a DC of 11+ the opponents caster level. So, if your opponent has a caster level 10+ higher than yours, it is impossible for you to dispel them with a dispel magic.
Greater Dispel Magic: This spell functions like dispel magic, except that it can end more than one spell on a target and it can be used to target multiple creatures. Area Dispel: When greater dispel magic is used in this way, the spell affects everything within a 20-foot-radius burst. Roll one dispel check and apply that check to each creature ...
Some augmented effects require you to have a minimum tier in order to cast it as an augmented mythic spell. If so, the tier requirement for the augmented effects is listed in parentheses in the entry. For example, “Augmented (4th)” means you must have at least 4 mythic tiers to use this option. If you know a mythic spell, you automatically ...
The problem enemies tend to have like a dozen buffs and taking out one of them (or worse failing to) is less reliable. Some giant demon comes at you with Displacement and Haste up, you Dispel Magic and get his True Sight. Less of a good feeling. Greater will go after everything he has up.
You can use spell specilaztion-Greater Dispel, School Mastery Abjuration to add 3 more level to your CL. If you are have arcanist, with potent magic, you can add 2 more CL, which is +5 lvls. If i remember correct max DC from a boss i got was one of demon lords with 41, but i was lvl 17-18 so, it didnt matter.
The generic way to dispel magic is to use Greater Dispel Magic. This will attempt to dispel every effect on an enemy, rolling for each effect. This is a level 6 abjuration spell, which will become available on wizards around level 11. Unfortunately, Greater Dispel Magic is very inconsistent.
Three issues: Nat 20 isn't an auto-success for dispel checks. If their caster level is much higher (10+) than yours, it will still fail 100% of the time. Greater Dispel attempts to Dispel each spell in turn using the same initial roll - some buffs may have lower caster levels (cast from scrolls etc.) so they get dispelled while others don't.
Area Dispel: When greater dispel magic is used in this way, the spell affects everything within a 20-foot-radius burst. [...] For each ongoing area or effect spell whose point of origin is within the area of the greater dispel magic spell, apply the dispel check to dispel the spell. For each ongoing spell whose area overlaps that of the greater ...
Greater Dispel magic is for when you need to end multiple spells, whether on the same creature, or spread over multiple creatures. (Say, the summoned creature and one of the summoner's buffs) The only exception is for counterspelling, greater dispel is just plain better for that. It really just depends on how often your GM has your enemies buff ...
From what I can tell you can do the following to determine if a spell is in effect: Detect Magic for 3 turns (1 = presence or absence, 2 = number of effects, 3 = location of effects) Arcane Sight / Greater Arcane Sight (basically detect magic 120 ft. for 1 min/level) You watched the caster impose the spell effect (Spellcraft, DC = 15 + spell ...