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  2. Durak - Wikipedia

    en.wikipedia.org/wiki/Durak

    The objective of the game is to shed all one's cards when there are no more cards left in the deck. At the end of the game, the last player with cards in their hand is the durak or 'fool'. The game is attributed to have appeared in late 18th century Russian Empire and was popularized by Imperial Army conscripts during the 1812 Russo-French war.

  3. The Clock (patience) - Wikipedia

    en.wikipedia.org/wiki/The_Clock_(patience)

    The Clock, sometimes also called German Clock to distinguish it from the similarly named shuttling game of Clock, is a game of patience or card solitaire played with 52 cards of a French deck. The game has 13 foundations for placing cards, each with a specific card value corresponding to the 12 hours of a clock.

  4. Clock (card game) - Wikipedia

    en.wikipedia.org/wiki/Clock_(card_game)

    Clock or Sundial is a luck-based patience or solitaire card game with the cards laid out to represent the face of a clock. [1][2] It is closely related to Travellers. Clock is a purely mechanical process with no room for skill, and the chances of winning are exactly 1 in 13. [3] It has a feature described by Parlett as ' shuttling ' in which a ...

  5. What's the time, Mr Wolf? - Wikipedia

    en.wikipedia.org/wiki/What's_the_time,_Mr_Wolf?

    In some parts of North America, the game is called "What's the Time, Mr. Shark?" when played at a pool or beach. It is not uncommon for "Mr. Wolf" to be allowed to look around at the other players, before answering the question; especially if there is a rule involving penalties applied to "Mr. Wolf" if a player reaches "Mr. Wolf" before "Dinner time" is called.

  6. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known simply as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2][3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an ...

  7. Grandfather's Clock - Wikipedia

    en.wikipedia.org/wiki/Grandfather's_Clock

    The clock face is for visualization. Grandfather's Clock is an easy patience or solitaire card game using a deck of 52 playing cards. [1] Its foundation is akin to Clock Patience; but while winning the latter depends entirely on the luck of the draw, Grandfather's Clock has a strategic side, with the chances of winning being around 3 out of 4 ...

  8. Mao (card game) - Wikipedia

    en.wikipedia.org/wiki/Mao_(card_game)

    Switch. Mao (or Mau[2]) is a card game of the shedding family. The aim is to get rid of all of the cards in hand without breaking certain unspoken rules which tend to vary by venue. The game is from a subset of the Stops family and is similar in structure to the card game Uno or Crazy Eights. [3]

  9. Scattergories - Wikipedia

    en.wikipedia.org/wiki/Scattergories

    Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects, people, actions, and so forth within a set of categories, given an initial letter, within a time limit.