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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  3. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation is the standard way to animate characters or mechanical objects for a prolonged period of time. It is commonly used by video game artists and in the film industry, and can also be applied to mechanical objects and any other objects made up of rigid elements and joints. Performance capture (or motion capture) can speed up the ...

  4. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Technologies created the Unity Icon Collective in November 2018. [41] The team creates assets for sale in the Unity Asset Store for PC and consoles. [42] The assets—characters, environments, art, and animation—can be used in high-quality games; the move was seen as an attempt to compete with Unity's rivals, such as Epic Games' Unreal ...

  5. Mixamo - Wikipedia

    en.wikipedia.org/wiki/Mixamo

    Mixamo Inc. (/ ˈmɪksəmoʊ /) is a 3D computer graphics technology company. Based in San Francisco, the company develops and sells web-based services for 3D character animation. Mixamo's technologies use machine learning methods to automate the steps of the character animation process, including 3D modeling to rigging and 3D animation.

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  7. Shade 3D - Wikipedia

    en.wikipedia.org/wiki/Shade_3D

    A free version Shade 3D for Unity 3D lets 3D game developers create, edit and animate 3D game models then use a script to open models directly from within a Unity 3D project and then automatically return the model to the project environment. Shade 13 was released November 12, 2012.

  8. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  9. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system ". [1] Instead of using predefined animations, the characters' actions ...