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  2. Perceptual learning - Wikipedia

    en.wikipedia.org/wiki/Perceptual_learning

    Perceptual learning is defined as a "change in perception as a product of experience, and has reviewed evidence demonstrating that discrimination between other words. that sound similar to their native language. They now can tell the difference whereas in category learning they are trying to separate the two.

  3. Perception - Wikipedia

    en.wikipedia.org/wiki/Perception

    Perception (from Latin perceptio 'gathering, receiving') is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. [2] All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation ...

  4. Philosophy of perception - Wikipedia

    en.wikipedia.org/wiki/Philosophy_of_perception

    External or sensory perception (exteroception), tells us about the world outside our bodies. Using our senses of sight, hearing, touch, smell, and taste, we perceive colors, sounds, textures, etc. of the world at large. There is a growing body of knowledge of the mechanics of sensory processes in cognitive psychology.

  5. Time perception - Wikipedia

    en.wikipedia.org/wiki/Time_perception

    Time perception. In psychology and neuroscience, time perception or chronoception is the subjective experience, or sense, of time, which is measured by someone's own perception of the duration of the indefinite and unfolding of events. [ 1 ][ 2 ][ 3 ] The perceived time interval between two successive events is referred to as perceived duration.

  6. Perceptual psychology - Wikipedia

    en.wikipedia.org/wiki/Perceptual_psychology

    Perceptual psychology. Perceptual psychology is a subfield of cognitive psychology [1] that concerns the conscious and unconscious innate aspects of the human cognitive system: perception. [2] A pioneer of the field was James J. Gibson. One major study was that of affordances, i.e. the perceived utility of objects in, or features of, one's ...

  7. Carl Rogers - Wikipedia

    en.wikipedia.org/wiki/Carl_Rogers

    Rogers's theory (as of 1951) was based on 19 propositions: [23] All individuals (organisms) exist in a continually changing world of experience (phenomenal field) of which they are the center. The organism reacts to the field as it is experienced and perceived. This perceptual field is "reality" for the individual.

  8. Learning styles - Wikipedia

    en.wikipedia.org/wiki/Learning_styles

    David A. Kolb's model is based on his experiential learning model, as explained in his book Experiential Learning. [13] Kolb's model outlines two related approaches toward grasping experience: Concrete Experience and Abstract Conceptualization, as well as two related approaches toward transforming experience: Reflective Observation and Active Experimentation.

  9. Affordance - Wikipedia

    en.wikipedia.org/wiki/Affordance

    Affordance is one of several design principles used when designing graphical user interfaces. In psychology, affordance is what the environment offers the individual. In design, affordance has a narrower meaning; it refers to possible actions that an actor can readily perceive. American psychologist James J. Gibson coined the term in his 1966 ...