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  2. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. Commercially, id Tech 3 competed with early versions of the Unreal Engine; both were widely licensed. Originally proprietary, it is now open-source software. id ...

  3. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    id Tech 3 was updated with the 2001 release of Return to Castle Wolfenstein, which included a single-player scripting system. id Tech 3 was also used to power the first Call of Duty title in 2003, ultimately spawning the IW engine. It was also used for Wolfenstein: Enemy Territory. The source code was released on 12 August 2010 under GPL-3.0-or ...

  4. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    Wolfenstein 3D spawned a prequel and a sequel: the prequel called Spear of Destiny, and the second, Return to Castle Wolfenstein, using the id Tech 3 engine. A third Wolfenstein sequel, simply titled Wolfenstein, was released by Raven Software, using the id Tech 4 engine.

  5. Category:id Tech 3 games - Wikipedia

    en.wikipedia.org/wiki/Category:Id_Tech_3_games

    Pages in category "id Tech 3 games" The following 20 pages are in this category, out of 20 total. ... Wolfenstein: Enemy Territory This page was last ...

  6. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    [3] [4] [5] GT Interactive published a sequel, Doom II (1994) and the two companies split publishing duties on id's final self-published or shareware game, Quake (1996). [ 6 ] [ 7 ] The company has focused primarily on further computer and mobile games in the Doom and Quake series since 1993, with the addition of the Rage series: Rage: Mutant ...

  7. Return to Castle Wolfenstein - Wikipedia

    en.wikipedia.org/wiki/Return_to_Castle_Wolfenstein

    The game is powered by a modified version of the id Tech 3 engine, with changes made to support large outdoor areas. The Return to Castle Wolfenstein engine was subsequently used as the foundation for Wolfenstein: Enemy Territory ( Splash Damage / Activision ), Trinity: The Shatter Effect ( Gray Matter Studios / Activision ) (shown at E3 in ...

  8. Wolfenstein - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein

    Wolfenstein 3D was the first game to feature William "B.J." Blazkowicz, an American spy of Polish Jewish descent, who would become the main protagonist of the series. [19] id Software was hoping to make around $60,000 from the game upon its release. [8]

  9. Wolfenstein: Enemy Territory - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein:_Enemy_Territory

    The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified id Tech 3 engine, which has been open source since 2005. As of the first day of the August 2010 QuakeCon, the entire source code was released under the GNU General Public License v3.0 or later. [6] The media assets remain proprietary.

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