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Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly-colored areas with a different color, and in games such as Go and Minesweeper for ...
The CIELAB color space, also referred to as L*a*b*, is a color space defined by the International Commission on Illumination (abbreviated CIE) in 1976. [ a] It expresses color as three values: L* for perceptual lightness and a* and b* for the four unique colors of human vision: red, green, blue and yellow. CIELAB was intended as a perceptually ...
Vantablack is a class of super-black coatings with total hemispherical reflectances (THR) below 1% [ 4] in the visible spectrum. The name is a portmanteau of the acronym VANTA ( vertically aligned nanotube arrays) [ 5] and black . The original Vantablack coating was grown from a chemical vapour deposition process (CVD) and is claimed to be the ...
Langton's ant is a two-dimensional Turing machine with a very simple set of rules but complex emergent behavior. It was invented by Chris Langton in 1986 and runs on a square lattice of black and white cells. [ 1] The idea has been generalized in several different ways, such as turmites which add more colors and more states.
In color science, a color gradient (also known as a color ramp or a color progression) specifies a range of position-dependent colors, usually used to fill a region. In assigning colors to a set of values, a gradient is a continuous colormap, a type of color scheme . In computer graphics, the term swatch [ 1] has come to mean a palette of ...
Paint 3D is a raster graphics and 3D computer graphics application which is a refresh of Microsoft Paint. [2] It is one of several 3D modeling and printing applications (formatted under 3MF ) introduced or improved with the Windows 10 Creators Update , including View 3D , Windows Mixed Reality , Holograms, along with the CAD programs 3D Builder ...
Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures. It is most commonly implemented in two, three, or four dimensions, but can be defined for any ...
The "Provincetown Print", a white-line woodcut print, was attributed to this group. Rather than creating separate woodblocks for each color, one block was made and painted. Small groves between the elements of the design created the white line. Because the artists often used soft colors, they sometimes have the appearance of a watercolor painting.