Search results
Results from the WOW.Com Content Network
Langton's ant is a two-dimensional Turing machine with a very simple set of rules but complex emergent behavior. It was invented by Chris Langton in 1986 and runs on a square lattice of black and white cells. [ 1] The idea has been generalized in several different ways, such as turmites which add more colors and more states.
Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly-colored areas with a different color, and in games such as Go and Minesweeper for ...
The CIELAB color space, also referred to as L*a*b*, is a color space defined by the International Commission on Illumination (abbreviated CIE) in 1976. [ a] It expresses color as three values: L* for perceptual lightness and a* and b* for the four unique colors of human vision: red, green, blue and yellow. CIELAB was intended as a perceptually ...
RGB color model. The RGB color model is an additive color model [ 1] in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue.
The color is caused by the size and dispersion of gold particles. Ruby gold glass is usually made of lead glass with added tin. Silver compounds such as silver nitrate and silver halides can produce a range of colors from orange-red to yellow. The way the glass is heated and cooled can significantly affect the colors produced by these compounds.
The cheaper filter material used in the monochromatic past dictated red and blue for convenience and cost. There is a material improvement of full color images with the cyan filter, especially for accurate skin tones. Video games, theatrical films, and DVDs can be shown in the anaglyph 3D process.
Perlin noise is a type of gradient noise developed by Ken Perlin in 1983. It has many uses, including but not limited to: procedurally generating terrain, applying pseudo-random changes to a variable, and assisting in the creation of image textures. It is most commonly implemented in two, three, or four dimensions, but can be defined for any ...
Download for award-winning coverage, crosswords, audio storytelling, the eNewspaper and more. This article originally appeared on Asbury Park Press: Pat Hobbs quits as Rutgers athletics director.