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This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
Alhana Starbreeze. Alhana Starbreeze, Silvanesti Elf, is first introduced in Dragons of Winter Night as the daughter of Speaker of the Stars Lorac Caladon. During the War of the Lance, Alhana leads her people in exile to Ergoth. She later brings the Heroes of the Lance to Silvanesti where they encounter the nightmare and fight the dragon Cyan ...
The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the Dungeons & Dragons fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (red, blue, grey, white, black), and other types, such as mud, and death slaadi.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.
Mystra. Mystra (/ ˈmɪstrə / MIS-trə) [1] is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world. She tends to the Weave constantly, making possible all the miracles and ...
Eriond (previously Errand), a boy sent by the Prophecy to be used by Zedar to steal the Orb of Aldur. Later the adopted son of Durnik and Polgara. Became the new Child of Light and then the new God of the Angaraks. Called the 'Bearer Of The Orb' by the Dals. After Torak's death and Eriond's ascension to godhood, he would be the new God of the ...
In the Dungeons & Dragons fantasy roleplaying game, Tharizdun (/ θəˈrɪzdən /) [3] is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the World of Greyhawk campaign setting but has since also appeared in other settings.