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  2. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    College campuses used computer mainframes in education since the initial days of this technology, and throughout the initial development of computers. The earliest large-scale study of educational computer usage conducted for the National Science Foundation by The American Institute for Research concluded that 13% of the nation's public high schools used computers for instruction, although no ...

  3. List of concept- and mind-mapping software - Wikipedia

    en.wikipedia.org/wiki/List_of_concept-_and_mind...

    Presentation software that supports free form placement and zooming on a single sheet; Offers Android, iPhone and iPad applications work both offline and in sync with the cloud; Qiqqa: Quantisle Ltd. Windows: Minds maps for academics oriented around their research papers, notes and annotations: Semantica: Semantic Research OS X, Windows

  4. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  5. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

  6. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  7. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    Digital media in education refers to an individual's ability to access, analyze, evaluate, and create media content and communication in various forms. [1] This includes the use of multiple digital software applications, devices, and platforms as tools for learning. The integration of digital media in education has been increased over time ...

  8. List of presentation programs - Wikipedia

    en.wikipedia.org/wiki/List_of_presentation_programs

    AppleWorks (formerly ClarisWorks presentation editing) - Classic Mac OS, Mac OS X, Windows 2000 or later; CA-Cricket Presents - Apple Macintosh, Windows; Gobe Productive - BeOS, Linux, Windows; Harvard Graphics - DOS, Windows; IBM Lotus Symphony - Linux, Mac OS X, Windows; Lotus Freelance Graphics - Windows; Jarte - Windows; MagicPoint - Unix ...

  9. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    Generalized Intelligent Framework for Tutoring (GIFT) is an educational software designed for creation of computer-based tutoring systems. Developed by the U.S. Army Research Laboratory from 2009 to 2011, GIFT was released for commercial use in May 2012. [ 82 ]

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