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  2. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    On the Microsoft Visual C++ compiler, the this pointer is passed in ECX and it is the callee that cleans the stack, mirroring the stdcall convention used in C for this compiler and in Windows API functions. When functions use a variable number of arguments, it is the caller that cleans the stack (cf. cdecl).

  3. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    The calling code does nothing but list the subroutines to be called. This puts all the function setup and clean-up code in one place—the prologue and epilogue of the function—rather than in the many places that function is called. This makes threaded code the most compact calling convention. Threaded code passes all arguments on the stack.

  4. Parameter (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Parameter_(computer...

    Parameters appear in procedure definitions; arguments appear in procedure calls. In the function definition f(x) = x*x the variable x is a parameter; in the function call f(2) the value 2 is the argument of the function. Loosely, a parameter is a type, and an argument is an instance.

  5. stdarg.h - Wikipedia

    en.wikipedia.org/wiki/Stdarg.h

    According to the standard, varadic functions without any named parameters are not allowed in C17 and earlier, but in C++ and C23 [2] such a declaration is permitted. In C, a comma must precede the ellipsis if a named parameter is specified, while in C++ it is optional. Some K&R C style function declarations do not use ellipses. [3]

  6. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    Function pointers allow different code to be executed at runtime. They can also be passed to a function to enable callbacks. Function pointers are supported by third-generation programming languages (such as PL/I, COBOL, Fortran, [1] dBASE dBL [clarification needed], and C) and object-oriented programming languages (such as C++, C#, and D). [2]

  7. Evaluation strategy - Wikipedia

    en.wikipedia.org/wiki/Evaluation_strategy

    In a programming language, an evaluation strategy is a set of rules for evaluating expressions. [1] The term is often used to refer to the more specific notion of a parameter-passing strategy [2] that defines the kind of value that is passed to the function for each parameter (the binding strategy) [3] and whether to evaluate the parameters of a function call, and if so in what order (the ...

  8. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a ...

  9. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    This function requires C++ – would not compile as C. It has the same behavior as the preceding example but passes the actual parameter by reference rather than passing its address. A call such as addTwo(v) does not include an ampersand since the compiler handles passing by reference without syntax in the call.