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  2. BrowserQuest - Wikipedia

    en.wikipedia.org/wiki/BrowserQuest

    It is written for the web platform, utilizing WebSockets for multiplayer networking, and is playable from modern web browsers. The client makes use of canvas elements to render the graphics, web workers to initialize the map without affecting the rest of the page, localStorage to save progress, media queries to dynamically resize the game to ...

  3. Mozilla makes its own FPS in HTML5 just to prove it can [Video]

    www.aol.com/news/2012-08-28-mozilla-html5-game...

    HTML5 has been a hot topic in the social, mobile and free-to-play game communities pretty much since it was first developed. A coding language said to incite the return of Jesus Christ through ...

  4. Mozilla sees a future in HTML5-powered browser gaming - AOL

    www.aol.com/2010/09/08/mozilla-sees-a-future-in...

    Firefox creator Mozilla thinks the future of browser games will be backed by HTML5 and other improved web tech, if today's launch of Mozilla Labs' Gaming Division is any indication. Companies ...

  5. HTML5 - Wikipedia

    en.wikipedia.org/wiki/HTML5

    HTML5 is designed so that old browsers can safely ignore new HTML5 constructs. [8] In contrast to HTML 4.01, the HTML5 specification gives detailed rules for lexing and parsing, with the intent that compliant browsers will produce the same results when parsing incorrect syntax. [126]

  6. Browser game - Wikipedia

    en.wikipedia.org/wiki/Browser_game

    A browser game is a video game that is played via the internet using a web browser. [1] They are mostly free-to-play and can be single-player or multiplayer. Alternative names for the browser game genre reference their software platform used, with common examples being Flash games [2] and HTML5 games. [3] [4]

  7. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2] Phaser uses both a canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile. It uses the Pixi.js library ...

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: C++: Yes 2D

  9. PlayCanvas - Wikipedia

    en.wikipedia.org/wiki/PlayCanvas

    PlayCanvas is an open-source [1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. [2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable ...