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  2. Impact of the COVID-19 pandemic on education - Wikipedia

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    The need for a platform for video conferences and facilitating online classrooms was created by the pandemic. Zoom had significantly grown from a lesser-known work software to one of the most popular video conferencing applications. [200] In December in 2019, Zoom had just 10 million daily meeting participants.

  3. Videotelephony - Wikipedia

    en.wikipedia.org/wiki/Videotelephony

    These systems are usually still classified as huddle room systems, but, like webcams, rely on a USB connection to an external device, usually a PC, to process the video codec responsibilities. Despite its name, video conferencing systems for Huddle Rooms prevent participants from huddling close together to be seen in the camera.

  4. Distance education - Wikipedia

    en.wikipedia.org/wiki/Distance_education

    Distance education is a technology-mediated modality and has evolved with the evolution of technologies such as video conferencing, TV, and the Internet. [4] Today, it usually involves online education through an online school.

  5. Online school - Wikipedia

    en.wikipedia.org/wiki/Online_school

    Virtual education is most commonly used in high school and college. 30-year-old students or older tend to study online programs at higher rates. [4] This group represents 41% of the online education population, while 35.5% of students ages 24–29 and 24.5% of students ages 15–23 participate in virtual education.

  6. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    An LMS delivers and manages all types of content, including videos, courses, workshops, and documents. In the education and higher education markets, an LMS will include a variety of functionality that is similar to corporate but will have features such as rubrics, teacher and instructor-facilitated learning, a discussion board, and often the use of a syllabus.

  7. Mobile collaboration - Wikipedia

    en.wikipedia.org/wiki/Mobile_collaboration

    Mobile collaboration is a technology-based process of communicating using electronic assets and accompanying software designed for use in remote locations. Newest generation hand-held electronic devices feature video, audio, and telestration (on-screen drawing) capabilities broadcast over secure networks, enabling multi-party conferencing in real time (although real time communication is not a ...

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  9. History of virtual learning environments in the 1990s - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    Lee A. Newberg, Richard Rouse III, and John Kruper publish "Integrating the World-Wide Web and Multi-User Domains to Support Advanced Network-Based Learning Environments" in the Proceedings of the World Conference on Educational Multimedia and Hypermedia (1995), Association for the Advancement of Computing in Education, Graz, Austria.