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The Dreamachine (a contraction of Dream Machine), invented in 1959 by Brion Gysin and Ian Sommerville, is a stroboscopic flickering light art device that produces eidetic visual stimuli. Description [ edit ]
"Dream Machine" (Dexter's Laboratory), an episode of the animated television series Dexter's Laboratory; The Dream Machine, an episodic video game started in 2010; Dream Machines, an American TV series; The Dream Machine: J.C.R. Licklider and the Revolution That Made Computing Personal, a 2001 biography of Internet pioneer J. C. R. Licklider
On 7 August 2018, Brother officially revealed their new 2019 sewing machine product lineup [17] at their Back To Business Dealer Conference held annually in Orlando, Florida to commemorate Brother's 100th anniversary since its inception in 1908. The newest top-of-the-line Brother sewing/embroidery/quilting machine is the Luminaire Innov-ìs XP ...
The pre-history of such machines is examined in the first episode ("Giant Brains"), and includes a discussion of the contributions of Charles Babbage, Ada Lovelace, Alan Turing, and others. The fourth episode ("The Thinking Machine") explores the topic of artificial intelligence. The fifth episode ("The World at Your Fingertips") explores the ...
Builder Brothers Dream Factory is a Canadian animated television series for preschoolers, which premiered March 26, 2023, on Treehouse TV. [1] Created in collaboration with Drew Scott and Jonathan Silver Scott of the Property Brothers television franchise, the series centres on animated versions of the Scott brothers as children, using their imagination and creativity to try to help their ...
The Dream Machine is an episodic point-and-click adventure game developed and published by Cockroach Inc. (Anders Gustafsson and Erik Zaring) Its main themes are dreams and voyeurism. [3] The game was built by hand, using materials such as clay and cardboard.
And here, in using multiple styles and through careful strategic sequencing, he delivers an exciting sonic tapestry". [2] Martin Schray stated " Dreamachines picks up Burroughs’ and Gysin’s innovative style, the absence of linear stories, the cut-up technique and their fascination for so-called routines and neologisms.
Computer Lib/Dream Machines is a 1974 book by Ted Nelson, printed as a two-front-cover paperback to indicate its "intertwingled" nature. Originally self-published by Nelson, it was republished with a foreword by Stewart Brand in 1987 by Microsoft Press .