Search results
Results from the WOW.Com Content Network
Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware .
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
Computer graphics, graphics created using computers and, more generally, the representation and manipulation of image data by a computer with help from specialized software and hardware Computer-generated imagery, application of computer graphics to create or contribute to images in art; Conceptual graph, a formalism for knowledge representation
Start downloading a Wikipedia database dump file such as an English Wikipedia dump. It is best to use a download manager such as GetRight so you can resume downloading the file even if your computer crashes or is shut down during the download. Download XAMPPLITE from (you must get the 1.5.0 version for it to work). Make sure to pick the file ...
A means of controlling free-form deformation via a regular 3D grid of control points moved to arbitrary positions, with polynomial interpolation of the space between them. Degenerate triangles Zero area triangle primitives placed in a triangle strip between actual primitives, to allow many parts of a triangle mesh to be rendered in a single ...
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images ) or dynamic (i.e. moving images).
If the CG artist is a technical artist, they will usually also have programming skills such as shader and script writing, character rigging, and/or skill in languages such as Python, MEL, C++, or C#. [1] CG artists often begin their career with a degree from an animation school, an arts discipline, or in computer science.
On the title page of the magazine Computers and Automation, January 1963, Edmund Berkeley published a picture by Efraim Arazi from 1962, coining for it the term "computer art." This picture inspired him to initiate the first Computer Art Contest in 1963. The annual contest was a key point in the development of computer art up to the year 1973 ...