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  2. Brute-force search - Wikipedia

    en.wikipedia.org/wiki/Brute-force_search

    Brute force attacks can be made less effective by obfuscating the data to be encoded, something that makes it more difficult for an attacker to recognise when he has cracked the code. One of the measures of the strength of an encryption system is how long it would theoretically take an attacker to mount a successful brute force attack against it.

  3. Proof by exhaustion - Wikipedia

    en.wikipedia.org/wiki/Proof_by_exhaustion

    Proof by exhaustion, also known as proof by cases, proof by case analysis, complete induction or the brute force method, is a method of mathematical proof in which the statement to be proved is split into a finite number of cases or sets of equivalent cases, and where each type of case is checked to see if the proposition in question holds. [1]

  4. Common Scrambling Algorithm - Wikipedia

    en.wikipedia.org/wiki/Common_Scrambling_Algorithm

    This significantly speeds up a brute force search implemented in software, although the factor is too low for a practical real-time attack. The block cipher part is harder to bit slice, as the S-boxes involved are too large (8x8) to be efficiently implemented using logical operations, a prerequisite for bit slicing to be more efficient than a ...

  5. Key stretching - Wikipedia

    en.wikipedia.org/wiki/Key_stretching

    Key stretching also improves security in some real-world applications where the key length has been constrained, by mimicking a longer key length from the perspective of a brute-force attacker. [1] There are several ways to perform key stretching. One way is to apply a cryptographic hash function or a block cipher repeatedly in a

  6. Hamiltonian path problem - Wikipedia

    en.wikipedia.org/wiki/Hamiltonian_path_problem

    To decide if a graph has a Hamiltonian path, one would have to check each possible path in the input graph G. There are n! different sequences of vertices that might be Hamiltonian paths in a given n-vertex graph (and are, in a complete graph), so a brute force search algorithm that tests all possible sequences would be very slow.

  7. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    The brute force approach entails two steps: For each possible policy, sample returns while following it; Choose the policy with the largest expected discounted return; One problem with this is that the number of policies can be large, or even infinite.

  8. Approximate string matching - Wikipedia

    en.wikipedia.org/wiki/Approximate_string_matching

    A brute-force approach would be to compute the edit distance to P for all substrings of T, and then choose the substring with the minimum distance. However, this algorithm would have the running time O(n 3 m). A better solution, which was proposed by Sellers, [2] relies on dynamic programming.

  9. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Some hobbyists have developed computer programs that will solve Sudoku puzzles using a backtracking algorithm, which is a type of brute force search. [3] Backtracking is a depth-first search (in contrast to a breadth-first search), because it will completely explore one branch to a possible solution before moving to another branch.