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In 2012, Arcane Kids developed Zineth as a student thesis in experimental game design. The game is a cel-shaded 3D skate game, set in a futuristic world in which the entire world has been absorbed within a mobile game, brainwashing all of its inhabitants. [9]
Touchgrind is a series of skateboarding simulation games developed and published by Swedish studio Illusion Labs. The first game released for iOS on October 15, 2008, with a version for iPad released not long after the product's launch on March 31, 2010. A sequel, Touchgrind Skate 2, was released on November 21, 2013 for both iOS and Android ...
A video game series based on Hawk's skateboarding, titled Tony Hawk's Pro Skater, debuted in 1999. Since then, the series has spawned 18 titles so far, including ten main-series titles, four spin-offs, and four repackages.
GamesRadar gave the game 4/10. [20] They also named it the worst game of the year, using its skateboard peripheral as the trophy for the "Anti-Awards" feature. [21] Game Informer gave it a 5.75, remarking that "as a skateboarder and as a gamer, Tony Hawk: Ride is a curious idea but a letdown in practice. The huge level of frustration is not ...
Go! Go! Hypergrind allows players to select one of several wacky cartoon characters and skateboard through a variety of cel-shaded levels. The objective of the game is to steer characters into a variety of classic cartoon "mishaps", usually involving inflicting pain on the character in some way, and then chaining one mishap directly into another to create combos.
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Tony Hawk's Underground 2 is a 2004 skateboarding video game from Activision, the sixth entry in the Tony Hawk's series after Tony Hawk's Underground (2003). It was developed by Neversoft released on October 4, 2004 in the U.S. for the PlayStation 2, Xbox, GameCube, Microsoft Windows, and Game Boy Advance platforms.
Nitro Circus: The Movie 3D was released August 8, 2012 in the United States and November 15, 2012 in Australia and New Zealand for one week. [1]Jim DeChamp suffered a serious back injury on June 29, 2011, while shooting for the 3D film.