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  2. Is 3D TV Dead or Just Dormant? - AOL

    www.aol.com/2014/01/21/is-3d-tv-dead-or-just-dormant

    Having been a major focus at the Consumer Electronics Show in 2011 and 2012, 3D TV receded in focus in 2013, and all but disappeared at the 2014 show where it was largely supplanted by 4K technology.

  3. 3D television - Wikipedia

    en.wikipedia.org/wiki/3D_television

    The following 3D-TV consumer configurations will be available to the public: [50] 3D-TV connected to 3D Blu-ray Player for packaged media. 3D-TV connected to HD Games Console, e.g. PS3 for 3D gaming. 3D-TV connected to HD STB for broadcast 3D-TV. 3D-TV receiving a 3D-TV broadcast directly via a built-in tuner and decoder.

  4. Television interference - Wikipedia

    en.wikipedia.org/wiki/Television_interference

    Television interference (TVI) is a particular case of electromagnetic interference which affects television reception. Many natural and man-made phenomena can disrupt the reception of television signals. These include naturally occurring and artificial spark discharges, and effects due to the operation of radio transmitters.

  5. Cliff effect - Wikipedia

    en.wikipedia.org/wiki/Cliff_effect

    In telecommunications, the (digital) cliff effect or brick-wall effect is a sudden loss of digital signal reception.Unlike analog signals, which gradually fade when signal strength decreases or electromagnetic interference or multipath increases, a digital signal provides data which is either perfect or non-existent at the receiving end.

  6. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. ATSC 3.0 - Wikipedia

    en.wikipedia.org/wiki/ATSC_3.0

    ATSC 3.0 is a major version of the ATSC standards for terrestrial television broadcasting created by the Advanced Television Systems Committee (ATSC). [1] [2] [3]The standards are designed to offer support for newer technologies, including HEVC for video channels of up to 2160p 4K resolution at 120 frames per second, wide color gamut, high dynamic range, Dolby AC-4 and MPEG-H 3D Audio ...

  8. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  9. TriOviz for Games - Wikipedia

    en.wikipedia.org/wiki/TriOviz_for_Games

    TriOviz for Games Technology is a software development kit that works with Sony PlayStation 3, [1] Microsoft Xbox 360, and PC.. TriOviz for Games Technology allows a video game to display on a 3D TV (via HDMI 1.3 or HDMI 1.4 connection) as well as on a traditional 2D HDTV set (LCD and plasma) with the TriOviz Inficolor 3D technology.