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d20 Modern is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan.The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supplements were released.
d20 System: 2003 A giant-dominated setting; created by Monte Cook and first published in 2003. Arcanis: the World of Shattered Empires: Medieval fantasy: The continent of Onara on the Planet of Arcanis d20 System, Arcanis rules system, 5ed D&D Paradigm Concepts: 2001–Present Focuses on moral ambiguity and politics Ars Magica: Medieval fantasy ...
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the 3rd edition of Dungeons & Dragons. [1] The system is named after the 20-sided dice which are central to the core mechanics of many actions in the game.
Urban Arcana is a campaign setting for the d20 Modern roleplaying game that builds on a small campaign model included in the original rulebook. It adds much in the way of magic and monsters to the game, and contains rules for things such as playing Shadowkind characters.
The d20 System is a system of game mechanics for role-playing games published in 2000 by Wizards of the Coast and based on the third edition of Dungeons & Dragons.
13th Age is a d20 fantasy role-playing game designed by Rob Heinsoo (lead designer of Dungeons & Dragons 4th Edition) [1] and Jonathan Tweet (lead designer of D&D 3rd Edition), [2] and published by Pelgrane Press. 13th Age has been well supported with over 25 supplements published since its 2013 release, the most recent in 2022.
Castles & Crusades (C&C) is a fantasy role-playing game published in 2004 by Troll Lord Games that is based on a simplified variant of the d20 System created by Wizards of the Coast. The game system is designed to emulate the play style of earlier editions of the Dungeons & Dragons game while keeping the unified mechanics of the d20 System.
d20 Past is a d20 based role-playing game released by Wizards of the Coast in 2005. It was meant to be a supplement to d20 Modern, providing framework and new rules for campaigns based on historical events from the Renaissance to World War II, [1] including new character options and rules for early modern firearms. It begins with an exploration ...
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