Search results
Results from the WOW.Com Content Network
A These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy. B These games were developed for the PS3 as part of the Prince of Persia Trilogy. C The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.
Ubisoft Montreal [111] XIII: PlayStation 2: October 28, 2003: Ubisoft Paris [107] Tom Clancy's Rainbow Six 3: Xbox: November 1, 2003: Ubisoft Montreal [112] XIII: Xbox: November 6, 2003: Ubisoft Paris [113] Batman: Rise of Sin Tzu: GameCube: November 11, 2003: Ubisoft Montreal [108] Beyond Good & Evil: PlayStation 2: November 11, 2003: Ubisoft ...
Ubisoft Montreal, Ubisoft Toronto [97] [98] [99] Assassin's Creed: Codename Hexe: TBA TBA Ubisoft Montreal [88] Assassin's Creed: Codename Invictus: TBA TBA Ubisoft Montreal [88] Untitled Assassin's Creed mobile game Android: TBA TBA [a] [88] iOS: Beyond Good and Evil 2: TBA TBA Ubisoft Montpellier [100] [101] Untitled Rayman game TBA TBA ...
Ubisoft is a video game company based in Saint-Mandé, France. Founded by five brothers in 1986, Ubisoft is well known for developing franchises such as Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Tom Clancy's franchise, Watch Dogs, The Crew, TrackMania, Trials and Rayman.
Ubisoft Montreal, Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Chengdu, Ubisoft Milan, Ubisoft Montpellier, Ubisoft Quebec, Ubisoft Shanghai, Ubisoft Singapore, Ubisoft Sofia [155] Xbox 360: Rocksmith: All-new 2014 Edition: PlayStation 4: November 4, 2013: Ubisoft San Francisco, Red Storm Entertainment, Longtail Studios [156] Xbox One: Rayman ...
Ubisoft Divertissements Inc., doing business as Ubisoft Montreal, is a Canadian video game developer and a studio of Ubisoft based in Montreal. The studio was founded in April 1997 as part of Ubisoft's growth into worldwide markets, with subsidies from the governments of Montreal, Quebec, and Canada to help create new multimedia jobs.
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.
Ubisoft recommends the PC version of the game to be played with a controller even though it will still support a keyboard and mouse setup. Ubisoft Montreal's creative director Alex Hutchinson admitted: "We're definitely supporting PC, we love PC, but I think it'll be PC with a controller. I don't see us investing hugely in a mouse and keyboard ...