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The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart (formerly Knowledge Adventure) after the two companies were acquired and merged by CUC Software.
JumpStart Study Helpers Math Booster and Spelling Bee were notable for allowing users to edit the math problems or words used in gameplay. [ 25 ] [ 26 ] Carolyn Handler Miller of Digital Storytelling: A Creator's Guide to Interactive Entertainment , wrote that the series "found just the right balance between storyline and other demands of ...
In October 2004, Vivendi sold Knowledge Adventure to a group of investors interested in taking a more active management strategy, and in developing new educational software. The company released new products under both the JumpStart and Math Blaster brands. [14] Last logo as Knowledge Adventure, used from 2011 until 2012.
A sequel called Math Blaster Episode II: Secret of the Lost City was released in 1994 and a prequel for younger children called Math Blaster Jr. was released in 1996. The game Mega Math Blaster (also identified with subtitles "ages 6-9" or "3rd Grade") follows the structure of Math Blaster Episode I with a new story and art design.
Davidson's Math Blaster, Reading Blaster, Fisher Price and Syracuse Learning product lines, as well as Sierra's Dr. Brain product line, were transferred to Knowledge Adventure. [19] Control of Davidson's subsidiary studios such as Funnybone Interactive was also transferred to Knowledge Adventure, with the exception of Blizzard Entertainment ...
Compute! deemed it a "departure from the rote software that Davidson is best known for". [1] [2] The Baltimore Sun recommended the game for older players. [3]The paper Mathematics Achievement Among Chinese-American and Caucasian-American Fifth and Sixth Grade Girls assessed the educational capabilities of the title, noting that the minigame Follow the Steps was "designed to help develop ...
Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster ...
Math Blaster Mystery: The Great Brain Robbery is a product in a line of educational products created by Davidson & Associates that takes place in a different universe from the original Math Blaster. It has no relation to Davidson's earlier Apple II game Math Blaster Mystery. The game was released in North America, Sweden and Spain.