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Speed Dreams, is a free and open source 3D racing video game for Linux, Microsoft Windows, AmigaOS 4, AROS, MorphOS and Haiku.Started in 2008 as a fork of the racing car simulator TORCS, [2] it is mainly written in C++ and released under GPL v2+ and Free Art License, the most recent release being version 2.3.0 of March 2023.
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
The game relies heavily on code in Lua and uses packets of local data using the Lua network system while the game is running. The game's engine calculates physics equations and problems in real-time during gameplay. [citation needed] Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods.
Dirt Track Racing: Ratbag Games: WizardWorks Software: WIN 2000 Dirt Track Racing 2: Ratbag Games: Ratbag Games: WIN 2002-09-01 Dirt Track Racing: Sprint Cars: Ratbag Games: WizardWorks: WIN 2000 Dirt Trax FX: Sculptured Software: Acclaim Entertainment: SNES 1995-06 Dirty Drivin' Specular Interactive: Raw Thrills: Arcade 2011 Disc Drivin ...
Sports Car GT is a 1999 racing sim video game published by Electronic Arts (EA). Based on real-life sports car racing , it is a simulator but with a slight arcade-style gameplay. [ 2 ] It was developed by Image Space Incorporated (ISI) for Microsoft Windows , and by Point of View for PlayStation , resulting in two distinct versions.
NASCAR SimRacing, abbreviated NSR, is a computer racing simulator developed by EA Tiburon and released on February 15, 2005, by EA Sports for Microsoft Windows.The game includes all of the 2004 NEXTEL Cup Series drivers (including Jeremy Mayfield, who was absent from NASCAR 2005: Chase for the Cup) and tracks except Pocono Raceway, which was also absent from NASCAR 2005: Chase for the Cup, due ...
They wrote that the game "lays down a racing milestone by creating a living, breathing 3D city — and then letting you trash it". [39] It was also a nominee for Computer Gaming World ' s Racing Game of the Year award, and for CNET Gamecenter ' s "Best Racing Game" award, but lost both of them to Need for Speed: High Stakes. [40] [41]
The magazine recommended Lotus III: The Ultimate Challenge for arcade racing and World Circuit as a racing simulation. [9] Power Unlimited gave a score of 68% summarizing: "Mediocre racing game that does not exploit the 32-bit platform in any way. No live video, no replays, no superior in-game graphics.