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Mega Man is an action-platform video game that was developed by Stephen Rozner, an ex-employee of Capcom U.S.A, and published in 1990 by Hi Tech Expressions for DOS systems. It is the first game in the Mega Man franchise to be released for home computers. The game had a negative critical response; many reviewers called it one of the worst-ever ...
When Mega Man was released in 1987, the characteristic that made it revolutionary was the choice given to the player of which robot master to attempt first. After defeating a Robot Master—the boss of a level—Mega Man gains the ability to use that Robot Master's special weapon. Each Robot Master represents a specific element or object, with ...
Mega Man, known as Rockman [a] in Japan, is a 1987 action-platform game developed and published by Capcom for the Nintendo Entertainment System.It was directed by Akira Kitamura, with Nobuyuki Matsushima as lead programmer, and is the first game of the Mega Man franchise and the original video game series.
An additional four Robot Masters (Aqua Man, Sword Man, Search Man, and Astro Man) become available once the first four are defeated and an intermission stage is completed. [5] An addition to gameplay in Mega Man 8 is the ability to display and use multiple weapons onscreen simultaneously. This change introduces a unique way of using weapons ...
Mega Man 7 [a] (stylized as Mega Man VII) is a 1995 action-platform game developed and published by Capcom for the Super Nintendo Entertainment System. It is the seventh game in the original Mega Man series. The game was released in Japan on March 24, 1995 and was localized later in the year in North America and Europe.
Mega Man prevails over a new group of eight powerful "Robot Masters" working under Proto Man: Star Man, Gravity Man, Gyro Man, Stone Man, Crystal Man, Charge Man, Napalm Man, and Wave Man. Mega Man then makes his way to Proto Man's fortress and confronts his fellow creation, who nearly destroys the protagonist in the process. However, a second ...
Concensus was already reached on the talkpage to not include the robot master weapons. If we did so, we'd have to include EX skills from Mega Man Zero, varible weapons systems attacks from Mega Man X, and a full chip listing from Megaman Battle Network. If we do document those attributes, they'd warrent a entire different list.
At the end of each stage is a Robot Master boss. Upon defeating a Robot Master, Mega Man gains the Robot Master's signature weapon, which can then be used by the player in subsequent stages. [11] [12] Once all eight Robot Masters are destroyed, two separate sets of linear stages must be completed to finish the game.
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