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During the late 1940s, Robinson spent a year or so at the RAND Corporation in Santa Monica researching game theory. Her 1949 technical report, "On the Hamiltonian game (a traveling salesman problem)," [9] is the first publication to use the phrase "travelling salesman problem". [10]
Frances Elizabeth Allen (August 4, 1932 – August 4, 2020) [2] [3] was an American computer scientist and pioneer in the field of optimizing compilers. [4] [5] [6] Allen was the first woman to become an IBM Fellow, and in 2006 became the first woman to win the Turing Award. [7]
Pixelles hosts their first game-programming incubator in Montreal. [149] Computer scientist, Muffy Calder, starts as the Chief Scientific Advisor for the Scottish Government. [150] Ginni Rometty becomes the first woman to serve as president and CEO of IBM. [14] Eva Tardos earns the Gödel Prize. [99]
Ada Lovelace was the first person to publish an algorithm intended to be executed by the first modern computer, the Analytical Engine created by Charles Babbage. As a result, she is often regarded as the first computer programmer. [9] [10] [11] Lovelace was introduced to Babbage's difference engine when she was 17. [12]
John Harsanyi – equilibrium theory (Nobel Memorial Prize in Economic Sciences in 1994) Monika Henzinger – algorithmic game theory and information retrieval; John Hicks – general equilibrium theory (including Kaldor–Hicks efficiency) Naira Hovakimyan – differential games and adaptive control; Peter L. Hurd – evolution of aggressive ...
Marie Charpentier (1903–1994), first woman to earn a doctorate in pure mathematics in France and second to obtain a faculty position there; Émilie du Châtelet (1706–1749), French translator and commentator of Isaac Newton's Principia Mathematica; Françoise Chatelin (1941–2020), French applied mathematician and numerical analyst
Title card used in the Tropes vs Women videos. Sarkeesian initially planned to release the Tropes vs. Women in Video Games series in 2012 but pushed it back explaining that the additional funding allowed her to expand the scope and scale of the project. The first video in the Tropes vs Women in Video Games series was released on March 7, 2013. [26]
In game theory, the electronic mail game is an example of an "almost common knowledge" incomplete information game. It illustrates the apparently paradoxical [ 1 ] situation where arbitrarily close approximations to common knowledge lead to very different strategical implications from that of perfect common knowledge.