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Antichamber is a first-person puzzle-platform game created by Australian developer Alexander "Demruth" Bruce. Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space.
TIS-100 is a programming/puzzle video game developed by Zachtronics Industries. The game has the player develop mock assembly language code to perform certain tasks on a fictional, virtualized 1970s computer that has been corrupted. The game was released for Windows, OS X, and Linux personal computers in July 2015.
Solomon's Key (ソロモンの鍵, Soromon no Kagi) is a puzzle game developed by Tecmo in 1986 for an arcade release on custom hardware based on the Z80 chipset. It was ported to multiple systems including the Nintendo Entertainment System and Commodore 64. The PC Engine version was known as Zipang and the Game Boy version as Solomon's Club.
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BreakThru! [a] is a tile-matching puzzle video game released for Windows and MS-DOS in 1994.It was created by Steve Fry for the Japanese company ZOO Corporation and published by Spectrum HoloByte [3] for the North American market.
Zuma is a 2003 tile-matching puzzle video game developed and published by PopCap Games.It was released for a number of platforms, including PDAs, mobile phones, and the iPod.