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Five years prior to Rick Sternbach's version being published, Ed Whitefire, an artist and designer in the aerospace industry, [2] contacted Paramount Studios about preparing and publishing the blueprints for the Enterprise-D. [3] [4] He presented his idea to Star Trek Art Department staff member Andrew Probert and was given the go ahead to ...
Steve List reviewed Star Trek 15 mm Deck Plans: Klingon D-7 Battlecruiser in Ares Magazine #16 and commented that "These plans are of use only to players who find they cannot live with the smaller grid versions supplied with the game. Although handsome enough in their own right, these two items are hardly vital to play of the game."
Steve List reviewed Star Trek 15 mm Deck Plans: USS Enterprise in Ares Magazine #16 and commented that "These plans are of use only to players who find they cannot live with the smaller grid versions supplied with the game. Although handsome enough in their own right, these two items are hardly vital to play of the game."
Star Trek novels and other media depict a second five-year mission under Kirk's command between the events of the first and second films. [1] Captain Spock commands the Enterprise, serving as a training ship, at the beginning of Star Trek II: The Wrath of Khan in 2285. [1] Kirk assumes command to investigate problems at space station Regula 1.
USS Enterprise (NCC-1701-D), or Enterprise-D, to distinguish it as the fifth Federation vessel with the same name, is a starship in the Star Trek media franchise. Under the command of Captain Jean-Luc Picard, it is the main setting of Star Trek: The Next Generation (1987–1994) and the film Star Trek Generations (1994). It has also been ...
It appears in the films Star Trek: First Contact, Star Trek: Insurrection and Star Trek: Nemesis, where it serves as the primary setting. It also has cameos in Star Trek: Prodigy and Star Trek: Lower Decks. It is the sixth Federation starship to carry the name Enterprise. The ship's captain during the 2370s and early 2380s was Jean-Luc Picard.
The Holodeck is a fictional device from the television franchise Star Trek which uses "holograms" (projected light and electromagnetic energy which create the illusion of solid objects) to create a realistic 3D simulation of a real or imaginary setting, in which participants can freely interact with the environment as well as objects and characters, and sometimes a predefined narrative.
Star Trek The Motion Picture: 14 Official Blueprints: Andrew G. Probert 1980 (Loose Sheets) 14 19" x 13" Star Trek: Starship Spotter: Adam "Mojo" Lebowitz & Robert Bonchune 2001 (Perfect Bound) 128 7.4" x 9.1" Star Fleet Technical Supplements Booklet No. 1: Andres Castineiras 1977 (Staple) 5 8.5" x 11" Federation Reference Series Volume 1