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  2. ePathshala - Wikipedia

    en.wikipedia.org/wiki/EPathshala

    The platform offers a slew of educational resources, including NCERT textbooks for classes 1-12, audio-visual resources by NCERT, periodicals, supplements, teacher training modules and a variety of other print and non-print materials. These materials can be downloaded by the user for offline use with no limits on downloads.

  3. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    Common ways to integrate gamification in education is creating battles, digital games such as Kahoot or Quizlet, or playing old-school games such as bingo or scavenger hunts. [35] With regard to language, instead of referring to academic requirements with the typical associated terms, game-like names may be used instead.

  4. NCERT textbook controversies - Wikipedia

    en.wikipedia.org/wiki/NCERT_textbook_controversies

    In the Class 7 textbook topic titled “Our Pasts-2”, pages 48 and 49 have been excluded. These pages mentioned “Mughal Emperors: Major campaigns and events.” The deletions also affected Biology and Chemistry textbooks as the theory of evolution and the periodic table were also purged from class 10 NCERT textbooks. [35] [36]

  5. National Curriculum Framework 2005 - Wikipedia

    en.wikipedia.org/wiki/National_Curriculum...

    • Encourage use of flexible curriculum content, at least in primary education, and flexible models of evaluation. [12] Sciences - Pedagogy of learning sciences should be designed to address the aims of learning science is to learn the facts and principles of science and its applications, consistent with the stage of cognitive development. To ...

  6. National Council of Educational Research and Training

    en.wikipedia.org/wiki/National_Council_of...

    The policy endorsed the adoption of a uniform pattern of school education across the country consisting of 10 years of general education program followed by 2 years of diversified schooling. The NCERT is also behind the formation of the National Science Talent Search Scheme (NTSS) in the year 1963.

  7. Educational entertainment - Wikipedia

    en.wikipedia.org/wiki/Educational_entertainment

    All types of games, including board, card, quizzes, and video games, may be used in an educational environment. [23] Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. [citation needed]

  8. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...

  9. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Flipside - A side-scrolling platform game that allows the player to "flip" the game world around to its backside, altering the means a player can traverse a level. Jurassic Life - A modification based on the first Jurassic Park film. The game acts as a side story to the movie where the player takes the role of the park's game warden, Robert ...