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  2. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  3. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    A facial rig is a rig that includes muscles, deformation, mesh displacement, and other techniques to enable the animation of facial expressions, and phonemes for lip syncing. Autodesk Maya, Blender In 'Avatar, Way of Water', WETA workshops meticulously designed the digital muscles in the faces of their characters so that their emotional range ...

  4. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    For example, it is possible to rig and animate using bones a 2D character using Adobe Flash. Screenshot from "Kara" animated short by Quantic Dream Texture-based animation uses pixel color to create the animation on the character face. 2D facial animation is commonly based upon the transformation of images, including both images from still ...

  5. Character animation - Wikipedia

    en.wikipedia.org/wiki/Character_animation

    Character animation is a specialized area of the animation process, which involves bringing animated character s to life. The role of a character animator is analogous to that of a film or stage actor and character animators are often said to be "actors with a pencil" (or a mouse). Character animators breathe life in their characters, creating ...

  6. Digital puppetry - Wikipedia

    en.wikipedia.org/wiki/Digital_puppetry

    Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real-time by computers. It is most commonly used in filmmaking and television production but has also been used in interactive theme park attractions and live theatre .

  7. Adobe Character Animator - Wikipedia

    en.wikipedia.org/wiki/Adobe_Character_Animator

    Adobe Character Animator is a desktop application software product that combines real-time live motion-capture with a multi-track recording system to control layered 2D puppets based on an illustration drawn in Photoshop or Illustrator.

  8. Live2D - Wikipedia

    en.wikipedia.org/wiki/Live2D

    Live2D is an animation technique used to animate static images—usually anime-style characters—that involves separating an image into parts and animating each part accordingly, without the need of frame-by-frame animation or a 3D model.

  9. Reallusion - Wikipedia

    en.wikipedia.org/wiki/Reallusion

    Cartoon Animator (CTA) is a software that transcends traditional hand-drawn animation and stop motion, enabling illustrators and image creators to animate in 2D. [4] It supports motion capture animation and automatic lip sync for otherwise static characters, allowing them to appear lifelike with expansive creative potential.