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  2. Duke Nukem 3D - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem_3D

    The Plutonium PAK was released as an upgrade package to convert the original release of Duke Nukem 3D (v1.3d) to the Atomic Edition (v1.4, updated to v1.5 with the standalone Atomic Edition release and via a free download patch for the Plutonium PAK version on 3D Realms' website). It introduced two new enemies, the Protector Drone and the Pig ...

  3. List of Duke Nukem media - Wikipedia

    en.wikipedia.org/wiki/List_of_Duke_Nukem_media

    Duke Nukem 3D (1996) [Note 2] Plutonium PAK/Atomic Edition (1996) [Note 2] 20th Anniversary World Tour (2016) Duke Nukem Forever (2011) Spin-offs and related titles.

  4. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    Version 2.0 of EDuke, a project to improve Duke Nukem 3D for modders by Matt Saettler (Matteus), was sent to 3D Realms for packaging shortly after the release of the Build source, leaving Duke Nukem 3D the pre-built libraries that 3D Realms had used with the original Duke. (Both Duke Nukem 3D and EDuke were still closed-source at this point.)

  5. List of 3D Realms games - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_Realms_games

    Also beginning in 1997, with their licensed Duke Nukem sequels, 3D Realms shifted from episodic MS-DOS titles to non-episodic console and personal computer games. In the process it abandoned the shareware model in favor of a traditional publishing model; it also largely ceased its activities as a developer that same year, releasing only Shadow ...

  6. Lee Jackson (composer) - Wikipedia

    en.wikipedia.org/wiki/Lee_Jackson_(composer)

    Jackson created all of the tracks for the fourth episode of Duke Nukem 3D, better known as the "Plutonium PAK Add-On" or as the full four-episode "Atomic Edition". [13] In 2016, a remake and remaster called Duke Nukem 3D: 20th Anniversary World Tour was released, containing a new fifth episode by the original level designers, and containing new ...

  7. Duke Nukem - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem

    One of the first projects to be announced after the success of Duke Nukem 3D was a return to Duke Nukem ' s 2D side-scrolling, platforming format for a game named Duke Nukem 4Ever. The project was directed by Keith Schuler, main designer and programmer for the games Paganitzu and Realms of Chaos, and a level designer for the Plutonium PAK.

  8. Wikipedia : WikiProject Video games/Reference library/PC ...

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    PC Gamer (UK) Issue Year Month Game Reviews Features Other Contact 38 1996 January ADeveria: 39 1996 February Alien Trilogy, Amok, Ashes to Ashes, Cyber Gladiators, Destruction Derby 2, Duke Nukem 3D Plutonium Pak, Fable, Grand Prix Manager 2, Holoid, Hunter Hunted, Leisure Suit Larry 7, NASCAR Racing 2, NBA 97, Necrodome, Necromantics, Power Chess, Realms of the Haunting, Sega Rally ...

  9. Todd Replogle - Wikipedia

    en.wikipedia.org/wiki/Todd_Replogle

    Todd Jason Replogle (born 1969) [citation needed] is an American video game programmer best known as the co-creator of the Duke Nukem series. He wrote six 2D action games for MS-DOS released as shareware by Apogee Software between 1990 and 1993. This includes Duke Nukem and Duke Nukem II, which are multidirectional scrolling platform games.

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