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  2. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    The call stack works well as a place for these parameters, especially since each call to a subroutine, which will have differing values for parameters, will be given separate space on the call stack for those values. In object-oriented languages such as C++, the list of parameters may also include the this pointer. Evaluation stack

  3. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...

  4. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    Languages such as C use stack space for variables, and the collection of variables allocated for a subroutine is known as a stack frame. While the computer will set aside the appropriate amount of space for the stack frame, it usually does so simply by adjusting the value of the stack pointer , and does not set the memory itself to any new ...

  5. C POSIX library - Wikipedia

    en.wikipedia.org/wiki/C_POSIX_library

    The C POSIX library is a specification of a C standard library for POSIX systems. It was developed at the same time as the ANSI C standard. Some effort was made to make POSIX compatible with standard C; POSIX includes additional functions to those introduced in standard C. On the other hand, the 5 headers that were added to the C standard ...

  6. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    Stack buffer overflow is a type of the more general programming malfunction known as buffer overflow (or buffer overrun). [1] Overfilling a buffer on the stack is more likely to derail program execution than overfilling a buffer on the heap because the stack contains the return addresses for all active function calls.

  7. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    The stack segment register (SS) is usually used to store information about the memory segment that stores the call stack of currently executed program. SP points to current stack top. By default, the stack grows downward in memory, so newer values are placed at lower memory addresses. To save a value to the stack, the PUSH instruction

  8. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    In the context of the language C, function arguments are pushed on the stack in the right-to-left (RTL) order, i.e. the last argument is pushed first. Consider the following C source code snippet: int callee ( int , int , int ); int caller ( void ) { return callee ( 1 , 2 , 3 ) + 5 ; }

  9. Buffer overflow protection - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow_protection

    A stack buffer overflow occurs when a program writes to a memory address on the program's call stack outside of the intended data structure, which is usually a fixed-length buffer. Stack buffer overflow bugs are caused when a program writes more data to a buffer located on the stack than what is actually allocated for that buffer.