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John Tobias' original concept art and idea notes for the "Lin Kuei / Ninja" character that would become Sub-Zero. Sub-Zero was first conceived by Mortal Kombat co-creator John Tobias as a mysterious character named simply "Ninja" [7] and inspired by the book China's Ninja Connection by Li Hsing, which "posits historical evidence for the existence of the Lin Kuei and their influence on the ...
The making of Mortal Kombat Mythologies: Sub-Zero spanned about 14 months from start to finish, [7] with news that the game was being worked on leaking to the press in the third quarter of 1996. [8] Designer and Sub-Zero co-creator John Tobias said he was intrigued by the character's backstory and wanted to flesh it out. [9]
Mortal Kombat is an American media franchise centered on a series of fighting video games originally developed by Midway Games in 1992. The original Mortal Kombat arcade game spawned a franchise consisting of action-adventure games, a comic book series, a card game, films, an animated TV series, and a live-action tour.
This is an accepted version of this page This is the latest accepted revision, reviewed on 25 January 2025. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between ...
Sub-Zero (Mortal Kombat), either of two characters from the video game series Mortal Kombat. Noob Saibot, a character introduced in Mortal Kombat II and later established as the original Sub-Zero from Mortal Kombat; Mortal Kombat Mythologies: Sub-Zero, a spin-off video game; Sub-Zero (G.I. Joe), a fictional character in the G.I. Joe universe
Scorpion was included with Sub-Zero, Reptile, and Ermac in a bundle of classic costumes from the first Mortal Kombat that was released as downloadable content for the 2011 reboot. [6] For Injustice: Gods Among Us, he received a new costume designed by comic artist Jim Lee. [7]
Reptile's character concept was conceived by Mortal Kombat co-creator and lead programmer Ed Boon after the original 1992 game was released into arcades. Noting the success of the palette swap method used for the sprites of the game's ninja characters Scorpion and Sub-Zero, [6] he and series character designer John Tobias collaborated on including a "super secret hidden feature" in the game ...
Mortal Kombat 4: Eurocom: Midway NA GT Interactive PAL: 1998-06-23 NA: Unreleased June 23, 1998: September 15, 1998: Mortal Kombat Mythologies: Sub-Zero: Avalanche Software: Midway NA GT Interactive PAL: 1997-12-11 NA: Unreleased December 11, 1997: February 12, 1998: Mortal Kombat Trilogy: Williams Entertainment: Williams Entertainment, Inc. NA ...