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The first ever version of Minecraft was released in May 2009, [11] but client-side modding of the game did not become popular in earnest until the game reached its alpha stage in June 2010.
The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.
Metal Performance Shaders is a highly optimized library of graphics functions that can help application developers achieve great performance at the same time decrease work on maintaining GPU family specific functions. [9] It provides functions including: Image filtering algorithms; Neural network processing; Advanced math operations; Ray tracing
Geometry shaders were introduced in Direct3D 10 and OpenGL 3.2; formerly available in OpenGL 2.0+ with the use of extensions. [7] This type of shader can generate new graphics primitives, such as points, lines, and triangles, from those primitives that were sent to the beginning of the graphics pipeline. [8]
Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...
Lamar Jackson now stands alone as the NFL's most prolific quarterback on the ground after he broke Michael Vick's QB rushing record.
Among the keywords you can find in Connecticut law include "silly string," "balloons" and "arcade games." All these topics are involved in some of the state's strangest laws.
The GeForce 600 series is a series of graphics processing units developed by Nvidia, ... 1 Unified Shaders: Texture mapping units: ... 16.9 33.8 1024 2048 80 812.54 33.86