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  2. File:Non-Programmer's Tutorial for Python 3.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Non-Programmer's...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  3. Anatree - Wikipedia

    en.wikipedia.org/wiki/Anatree

    An anatree [1] is a data structure designed to solve anagrams. Solving an anagram is the problem of finding a word from a given list of letters. These problems are commonly encountered in word games like Scrabble or in newspaper crossword puzzles. The problem for the wordwheel also has the condition that the central letter appear in all the ...

  4. Anagram - Wikipedia

    en.wikipedia.org/wiki/Anagram

    Animation for the anagram "Listen = Silent" An anagram is a word or phrase formed by rearranging the letters of a different word or phrase, typically using all the original letters exactly once. [1] For example, the word anagram itself can be rearranged into the phrase "nag a ram". The original word or phrase is known as the subject of the ...

  5. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Some hobbyists have developed computer programs that will solve Sudoku puzzles using a backtracking algorithm, which is a type of brute force search. [3] Backtracking is a depth-first search (in contrast to a breadth-first search), because it will completely explore one branch to a possible solution before moving to another branch.

  6. Acrostic (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Acrostic_(puzzle)

    Anacrostic may be the most accurate term used, and hence most common, as it is a portmanteau of anagram and acrostic, referencing the fact that the solution is an anagram of the clue answers, and the author of the quote is hidden in the clue answers acrostically.

  7. Answer set programming - Wikipedia

    en.wikipedia.org/wiki/Answer_set_programming

    An early example of answer set programming was the planning method proposed in 1997 by Dimopoulos, Nebel and Köhler. [3] [4] Their approach is based on the relationship between plans and stable models. [5] In 1998 Soininen and Niemelä [6] applied what is now known as answer set programming to the problem of product configuration. [4]

  8. List of impossible puzzles - Wikipedia

    en.wikipedia.org/wiki/List_of_impossible_puzzles

    It is impossible to solve in half of the starting positions. [1] Five room puzzle – Cross each wall of a diagram exactly once with a continuous line. [2] MU puzzle – Transform the string MI to MU according to a set of rules. [3] Mutilated chessboard problem – Place 31 dominoes of size 2×1 on a chessboard with two opposite corners removed ...

  9. Bananagrams - Wikipedia

    en.wikipedia.org/wiki/Bananagrams

    Nathanson conceived and developed the idea for the game with the help of his family. [3] The name is derived from his claim that it's the "anagram game that will drive you bananas!" [ 4 ] Beginning as a family innovation, Bananagrams was made available to the public in January 2006 at the London Toy Fair. [ 5 ]